Dettagli:
• Probable fix for some of the "Connection server has been lost" issues that happen when connecting
• Game servers will connect to dedicated gateways to EA’s master servers
• "\" supported in the serverInstancePath commandline argument
• Slightly more debug output in the log files
• Slightly higher CPU consumption (not measured in practice, but expected a few % extra)
• Probable fix for some of the "Connection server has been lost" issues that happen when connecting
Stay Tuned!
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